COMBAT
Combat System: Combat system is similar to “Killing Ground” with combat odds determined by ratio of attacker strength to defender strength and modified by the following shifts to the CRT odds column:
• Air Support
• Artillery Support
• Armor Superiority (slightly different than Killing Ground)
• Combined Arms (German: any armor with infantry- Soviet: only tank/mechanized corps)
• Engineering Assault
• In-supply Combat
• Soviet Divisions (attack only)
• Terrain
Combat Results: Possible combat results to each side are: step loss, advance/retreat, disorganized results plus added Breakthrough result with subsequent additional combat or one-hex movement option.
In addition, any combat involving armor/anti-tank units (depicted as icons) may inflict armor/anti-tank losses on enemy based on the quality of the armor/antitank units involved.

|